About

About Wuxiapunk

Phantom Blade Zero fuses Chinese swords, wuxia and mysticism into a world its makers call kungfupunk. Finish a boss fight and the questions start: is that blade real? What exactly is the jianghu? How did smiths in ancient China actually forge a sword?

Wuxiapunk exists to answer them. We trace the weapons, ideas and imagery in the game back to real Chinese history, archaeology and literature — in English first, with a full Chinese edition.

Editorial standards

  • Sourced. We rely on excavation reports, museum collections, classical texts (the Kaogong ji, the Shiji, the Wubei Zhi) and academic books, and list our sources at the end of every article.
  • History vs. fiction. The game is fiction. Where something is inference, legend or interpretation, we say so.
  • Rights respected. Artefact photographs come from public-domain (CC0) open-access programmes at museums such as The Met and the Cleveland Museum of Art. Game footage appears only as embedded official videos. See image credits.
  • Corrections. We update articles as the game reveals more. Spotted an error? Tell us.
  • Use of AI. We use AI tools to help with research, drafting and translation; every article is checked by an editor before it is published.

Disclaimer

This is an unofficial fan project. It is not affiliated with, endorsed or sponsored by S-GAME or Sony Interactive Entertainment. Phantom Blade Zero and related names and marks belong to their respective owners. The site is supported by display advertising.